AI Insights · Timothy · July 2024
Top 5 First Person Games on iOS in Madagascar, Q2 2024
In Q2 2024, first person games on iOS in Madagascar showed varied performance in terms of downloads, revenue, and active users, with notable trends across the top 5 titles.
In the second quarter of 2024, the performance of the top five first person games on iOS in Madagascar exhibited distinct trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for these popular games.
Call of Duty®: Mobile experienced fluctuations in weekly revenue, with a significant peak of approximately $184 in the week of June 10. Weekly downloads remained relatively stable, hovering around 100 to 150, with a slight increase towards the end of the quarter. Active users showed a consistent trend, starting at around 1.6K and ending the quarter at approximately 1.7K.
Minecraft had a steady revenue stream, peaking at $19 in early May. Weekly downloads were relatively low, with a notable peak of 34 in the week of May 20. Active users remained relatively stable, maintaining around 1.3K throughout the quarter, with a slight increase towards the end.
Call of Duty®: Warzone™ Mobile showed a significant drop in weekly revenue after an initial high of $56 in early April, stabilizing at lower values towards the end of the quarter. Downloads saw a peak of 145 in the first week of April, followed by a downward trend, and a slight recovery to 83 in mid-June. Active users fluctuated, starting at 224 and ending at 121.
Cooking Madness-Kitchen Frenzy demonstrated a varied revenue trend, with a notable peak of $71 in mid-June. Weekly downloads showed a gradual decline from 100 in early April to around 60 by the end of June. Active users were relatively stable, with a slight increase towards the end of the quarter, peaking at 884 in mid-June.
Sniper 3D: Gun Shooting Games maintained a consistent revenue stream, averaging around $5 to $8 weekly. Downloads showed an upward trend towards the end of the quarter, reaching 88 in mid-June. Active users consistently increased, starting at 455 and ending at 562 by the end of June.
For more detailed insights and data, visit Sensor Tower.